Blueprint: Schematics Library This site is marked as WIP Description for parameters are missing! GetAllRegisteredSchematics Get all Schematics in game Can it called by Blueprint: YES Blueprint type: BlueprintPure Function static TArray<TSubclassOf<UFGSchematic>> GetAllRegisteredSchematics(UObject* WorldContext); GetAllRegisteredSchematicsWithInfos Get all Schematics in game Can it called by Blueprint: YES Blueprint type: BlueprintPure Function static TArray<FKBFLSchematicInfo> GetAllRegisteredSchematicsWithInfos(UObject* WorldContext); GetAllModSchematics Get all Schematics in game from a Mod Can it called by Blueprint: YES Blueprint type: BlueprintPure Function static TArray<TSubclassOf<UFGSchematic>> GetAllModSchematics(UObject* WorldContext, FName ModName); GetAllModsSchematics Get all Schematics in game from Mods Can it called by Blueprint: YES Blueprint type: BlueprintPure Function static TArray<TSubclassOf<UFGSchematic>> GetAllModsSchematics(UObject* WorldContext, TArray<FName> ModNames); GetAllModsSchematicsWithInfo Get all Schematics in game from Mods with Infos from where it from Can it called by Blueprint: YES Blueprint type: BlueprintPure Function static TArray<FKBFLSchematicInfo> GetAllModsSchematicsWithInfo(UObject* WorldContext, TArray<FName> ModNames);