Indicator Pole
Building Type |
Buildable |
Max Network Connections |
2 |
| Build Gun | In Game |
|---|---|
|
|
The indicator pole allows you to display a color-coded states of program in the world so you can see them also from far away.
The indicator pole has a dynamic height and can also get stacked.
You can even access the stacked pole via the API so you don’t need to connect every pole it self to a computer network.
Interface
Parent |
Functions
Set Color setColor (Float Red r, Float Green g, Float Blue b, Float Emissive e)
Allows to change the color and light intensity of the indicator lamp.
Flags |
RuntimeSync RuntimeParallel RuntimeAsync |
- Parameters
-
Name Type Description Red
rFloat
The red part of the color in which the light glows. (0.0 - 1.0)
Green
gFloat
The green part of the color in which the light glows. (0.0 - 1.0)
Blue
bFloat
The blue part of the color in which the light glows. (0.0 - 1.0)
Emissive
eFloat
The light intensity of the pole. (0.0 - 5.0)
Get Top Pole getTopPole (Object(IndicatorPole) Top Pole topPole out)
Allows to get the pole placed on top of this pole.
Flags |
RuntimeSync RuntimeParallel |
- Return Values
-
Name Type Description Top Pole
topPoleObject(IndicatorPole) out
The pole placed on top of this pole.
Get Color getColor (Float Red r out, Float Green g out, Float Blue b out, Float Emissive e out)
Allows to get the color and light intensity of the indicator lamp.
Flags |
RuntimeSync RuntimeParallel |
- Return Values
-
Name Type Description Red
rFloat out
The red part of the color in which the light glows. (0.0 - 1.0)
Green
gFloat out
The green part of the color in which the light glows. (0.0 - 1.0)
Blue
bFloat out
The blue part of the color in which the light glows. (0.0 - 1.0)
Emissive
eFloat out
The light intensity of the pole. (0.0 - 5.0)
getBottomPole getBottomPole (Object(IndicatorPole) ReturnValue ReturnValue out)
Flags |
RuntimeSync RuntimeParallel |
- Return Values
-
Name Type Description ReturnValue
ReturnValueObject(IndicatorPole) out
Signals
Color Changed ColorChanged (Float Red r, Float Green g, Float Blue b, Float Emissive e)
Triggers when the color of the indicator pole changes.
Flags |
|
- Parameters
-
Name Type Description Red
rFloat
The red part of the color in which the light glows. (0.0 - 1.0)
Green
gFloat
The green part of the color in which the light glows. (0.0 - 1.0)
Blue
bFloat
The blue part of the color in which the light glows. (0.0 - 1.0)
Emissive
eFloat
The light intensity of the pole. (0.0 - 5.0)
- Buildings
- Apis
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Component - Computer - Event - FileSystem