Speaker Pole

Parent

This speaker pole allows to play custom sound files, In-Game

Functions

playSound (sound : String, startPoint : Float)

Plays a custom sound file ingame

Details

Flags

RuntimeSync MemberFunc

Display Name

Play Sound

Parameters
Name Type Description

Sound sound

String

The sound file (without the file ending) you want to play

Start Point startPoint

Float

The start point in seconds at which the system should start playing

stopSound ()

Stops the currently playing sound file.

Details

Flags

RuntimeSync MemberFunc

Display Name

Stop Sound

Signals

SpeakerSound (Int Type type, String Sound sound)

Triggers when the sound play state of the speaker pole changes.

Details
Parameters
Name Type Description

Type type

Int

The type of the speaker pole event.

Sound sound

String

The sound file including in the event.