Icon Data

A struct containing information about a game icon (used in f.e. signs).

Properties

animated : Bool

True if the icon is animated.

Details
Flags ReadOnly RuntimeSync RuntimeParallel

Display Name

Animated

hidden : Bool

True if the icon is hidden in the selection.

Details
Flags ReadOnly RuntimeSync RuntimeParallel

Display Name

Hidden

id : Int

The icon ID.

Details
Flags ReadOnly RuntimeSync RuntimeParallel

Display Name

ID

iconName : String

The name of the icon.

Details
Flags ReadOnly RuntimeSync RuntimeParallel

Display Name

Icon Name

iconType : String

The type of the icon. 0 = Building 1 = Part 2 = Equipment 3 = Monochrome 4 = Material 5 = Custom 6 = Map Stamp

Details
Flags ReadOnly RuntimeSync RuntimeParallel

Display Name

Icon Type

isValid : Bool

True if the icon data refers to an valid icon

Details
Flags ReadOnly RuntimeSync RuntimeParallel

Display Name

Is Valid

ref : String

The media reference of this icon.

Details
Flags ReadOnly RuntimeSync RuntimeParallel

Display Name

Ref

searchOnly : Bool

True if the icon will be shown in selection only if searched for directly by name.

Details
Flags ReadOnly RuntimeSync RuntimeParallel

Display Name

Search Only