Icon Data
A struct containing information about a game icon (used in f.e. signs).
Properties
animated : Bool
True if the icon is animated.
Details
| Flags | ReadOnly RuntimeSync RuntimeParallel |
|---|---|
Display Name |
Animated |
hidden : Bool
True if the icon is hidden in the selection.
Details
| Flags | ReadOnly RuntimeSync RuntimeParallel |
|---|---|
Display Name |
Hidden |
iconName : String
The name of the icon.
Details
| Flags | ReadOnly RuntimeSync RuntimeParallel |
|---|---|
Display Name |
Icon Name |
iconType : String
The type of the icon. 0 = Building 1 = Part 2 = Equipment 3 = Monochrome 4 = Material 5 = Custom 6 = Map Stamp
Details
| Flags | ReadOnly RuntimeSync RuntimeParallel |
|---|---|
Display Name |
Icon Type |
isValid : Bool
True if the icon data refers to an valid icon
Details
| Flags | ReadOnly RuntimeSync RuntimeParallel |
|---|---|
Display Name |
Is Valid |