Create a Simple Mod

Now that you have learned the core concepts of Satisfactory modding, you can get started on creating your first mod.

Overview

To get started, this tutorial will walk you through creating a simple mod that adds the following:

  • The required core functions that register the mod with the game and allow its content to be added

  • A custom recipe to make 1 Wood from 42 Leaves

  • A HUB Milestone to purchase in order to unlock our custom recipe

  • A new item to produce - a flatscreen TV called a 'Doc Item'

  • A new buildable object that can be painted with the paint gun

  • A basic machine that consumes power and counts the number and types of items that pass through it

Knowledge about 3D modeling is very helpful if you want to add new items, buildings, enemies, etc. to the game. If you have an idea for such a mod but aren’t experienced with modeling, consider posting it in the #ideas-discussion channel on the Discord server. You may find an artist willing to work with you on a project. You could also learn how to model in a program like Blender, Meshmixer, Maya, etc.

Next Steps

Get started with the Plugin Setup and Game World Module, the entry point for your mod.